-New ship graphics. (new web art available for those with sites)
-New help/tutorial screens.
-Teamates now give you no points if you kill them.
-Suicides now impossible but you CAN damage yourself severely.
-Packetloss scheme implimented to even out connections. This should
allow people with bad connections to stay logged on in all but FLAG ZONES.
-Names containing naughty words now blocked ,you bad people :)
-Flags now do not appear until after the first minute you enter the game.
-Subspace.exe now seperated from art & sound files. I future revs this will
allow for much smaller updates.
-In some zones you will get a %of you own bounty added to your kill(10-20%).
This is an incentive to stay alive with high bounty.
-Packetloss is now much more tolerant for spectators.
-loads of bug fixes as per usual.
SPEED ZONE
This new zone is for the player who does not have much time but wants to
be able to win a game. The game lasts for 1 hour and after that time the
person with the highest score wins. In this game the following commands are available.
?time = time left in game
?best = your personal best.
To speed up gameplay players start with 30 bounty in this zone.
When you enter game or the game ends your score is reset but your best
is recorded. These bests will be posted in the biweekly winners table.
TURF ZONE (this one will take some fine tuning)
This strategic zone is similar to the game "risk" in concept. 200 fixed
flags are distributed around the map. 20 man teams compete to grab and defend
territory. Every 10 mins or so you get points depending on how many flags your
team owns. The map is designed to be able to make defensive "fronts" thus good
squads (even small ones) can stake out their turf and defend it. We hope that
this game will be a good start for ownership subgames. We will see.
Version 118.
Maintenance rev.
More anti-lag code.
If you get "warning no data from server" message just exit the game
and it will save your ship provided you dont exit the subspace program.
Enemy message bug fixed.
Player accidental lock out bug addressed.
Set banner bug fixed. (it no longer deletes your arena.lst)
Save map function implimented. in the game type ?savemap saves it to a BMP file.
?savemap XXXXXX saves it to whatever name you specify (XXXX is your name)
Version 117.
?IGNORE
You can now IGNORE certain users who annoy you. Simply tick their name with PGDN PGUP then type ?IGNORE you will receive a confirmation message.
To UNIGNORE someone simply repeat the process.
you can also type ?Ignore followed by the name EG:?IGNORE RODVIK
Speed increase. We sped up the game code and it should run faster on slower machines.
Talk back commands.
If someone send you a private message then type :: to instantly send a message back to them.
After you have sent someone a message and want to switch between conversations use SHIFT PG-UP + PG DN to toggle between those people with whome you have recently chatted to. They will be highlight blue in the name box.
New "slidey" icons. Icons Slide in and out. Remember if you find icons confusing the TEXT UI is still available.
NOTES: This has been a tough few weeks as we have been trying to roll out the new servers. HOPEFULLY this will finally happen next week when we get the east coast server up and all zones will be replicated out there.
Scores have been reset. Apologies about this but we needed to change the score files.
Thors Hammer is now on F6
Decoy is now on F5 (decoy now rotates)
Name Box is back on F2
Veteran players who reach a certain points total now may set their personal BANNERS. Some samples have been provided but you may make your own using TEMPLATE.BMP
Private Arena spawning by use of the ?GO ARENANAME command. Useful for DUELS and private battles.
EG: Hey guys wann come and fight sqd on sqd type ?GO MYZONE everyone who types this then fights in private arena.
WARP between PUBLIC ARENA's. For instance the WARZONE may have 6 games of 50 people each to cycle through go the SPECTATOR MODE and hit SHIFT + INSERT.
Key changes. ESCAPE KEY now brings up a menu of non essential keys.
SHIP CHANGES
JAVELIN - This ship is now FAST but very hard to steer.
LEVIATHAN - Its Lev3 bombs are now cheaper to fire.
SPIDER - Comes with a free DECOY.
SUPER - now gives allows you to fire your weapons for FREE instead of upgrading to max.
SHEILD - now gives a % of protection that goes down over time. It is no longer 100% protection.
FLAG CARRIERS now have thier names in RED.
PILOT SCORES are now only shown above 1000 (plus your own).
?USAGE tells you how long you have played the game.
errr thas it I think.
**MInor change I reduced the energy cost for Cloak. SHould make spiders a little better.
RAGNAROK IS OVER!
Thanks for your support during this difficult time.
The bell of time rings and the world has ended. Ragnarok is finished.
From the mists comes a champion and his legion of Valkeries.
Bozo! Black Hole!
Time itself comes to an end and the snake eats its own tail.
Ragnarok is officially over.
OK guys to get back to your zones. Log into the Ragnarok one more time to get the ARENA.LST
then log into your old zones as normal.
Alpha zone 2 players. Please not that whatever score was highest in either Alpha zone now applies in the expanded Alpha Zone.